move
This commit is contained in:
@@ -0,0 +1,7 @@
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+++
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title = "Unintented Fraud - Blog"
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sort_by = "date"
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template = "blog.html"
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page_template = "blog_page.html"
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transparent = true
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+++
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@@ -0,0 +1,262 @@
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+++
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title = "Speed-up angularjs (v1) - remove watchers"
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date = 2015-03-12
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[taxonomies]
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tags = ["angularjs", "javascript", "sneaky"]
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+++
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**Note from 2024**: I copying over this post from ages ago because I'm actually quite proud of it even though it was probably a terrible practice if it would have
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been used. This was my first "wow" moment. Probably the first time I fixed a real problem I thought was too big or complicated for me, and it
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worked so well I thought I broke the entire thing. Changing a list so slow it's literally stuttering to a list so fluid you would think
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it's just text without interaction felt really good.
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<!-- more -->
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--
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AngularJS is great, easy to use, somewhat easy to learn if you don't believe everything you read online and think a little bit, and most importantly allow you to do some bindings in a very simple way. Everything is updating in real time, you don't have to do anything, it's perfect.
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However it doesn't come without drawbacks, the biggest one being **performance**.
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With Angular 1.3 came the "bind once" syntax using the `::` syntax. This is great but sometimes you want to keep all of your bindings set because the values might change, and that can become an issue in long lists (for example an infinite scrolling `ng-repeat`).
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## How to remove / re-add watchers
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First, we need it to be transparent for the user. They need to be able to do whatever they want and don't feel any slowdown.
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The first idea I had was to actually remove the elements outside the viewport, and put them back when needed using `$compile`, but it was **VERY SLOW** to the point that the page was very annoying to use.
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So I decided to **use the debug info** created by default by Angular. It provides a shit load of stuff, including arrays of watchers associated with every elements. The idea was to store the arrays of watchers locally, empty the ones attached to the element, and fill them back when needed.
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It's actually very easy.
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An element has 2 kind of watchers associated to it, the ones from its `scope` and the ones from its `isolateScope`, so we need to store both of them.
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* We need an array to store the watchers, we'll call it **wArray**.
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* The first element would be another array of 2 elements, the watchers from the the `scope`, the watchers from the `isolateScope`
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* Then we will loop through every child element and do the same
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In the end we will have an array like this.
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```js
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wArray = [
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[[scope watchers from the element], [isolateScope watchers from the element]],
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[[scope watchers from the first child], [isolateScope watchers from the first child]],
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...
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[[scope watchers from the last child], [isolateScope watchers from the last child]]
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]
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```
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That will allow us to put them back very easily.
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Here is an example code:
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```js
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function getElemWatchers(element) {
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wArray[i] = [];
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wArray[i][0] = getWatchersFromScope(element.data().$isolateScope);
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wArray[i][1] = getWatchersFromScope(element.data().$scope);
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angular.forEach(element.children(), function (childElement) {
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i++;
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getElemWatchers(angular.element(childElement));
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});
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}
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function getWatchersFromScope(scope) {
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if (scope) {
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var tmp = scope.$$watchers || [];
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scope.$$watchers.length = 0;
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return tmp;
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} else {
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return [];
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}
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}
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getElemWatchers(elem);
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```
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So we stored the watchers and remove them from the element. What do to when we need to enable them back?
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As you probably anticipate, we just have to do the exact same thing in reverse, we have our array with every watchers associated with every child of the element, so we loop through it and put fill the arrays:
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```js
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function setElemWatchers(element) {
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setWatchersFromScope(element.data().$isolateScope, 0);
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setWatchersFromScope(element.data().$scope, 1);
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angular.forEach(element.children(), function(childElement) {
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i++;
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setElemWatchers(angular.element(childElement));
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});
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}
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function setWatchersFromScope(scope, n) {
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if (scope) {
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scope.$$watchers = wArray[i][n];
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}
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}
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setElemWatchers(elem);
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```
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## When to call all of this?
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We can disable and enable the watchers of an element, now we need to be able to do this everytime an element end up in or outside the viewport.
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For that we just listen to the scroll event, and test for each element is it's inside or outise the viewport, and act accordingly.
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A few tips first:
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* Consider adding a **debounce function to your listener**, so you actually do all the watchers thing when the user is done scrolling instead of every time the scrolling event triggers, which is A LOT
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* Add a boolean to indicate if the element is hidden or not, so if its status does not change, as it won't for most of the elements, you don't do anything
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With that in mind, we would have something like this as our listener:
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```js
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var checkElements = debounce(function() {
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scope.$broadcast('dwhCheckElements');
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}, 250);
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document.addEventListener('scroll', checkElements);
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```
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This code is pretty straightforward, every time the user scrolls, we broadcast an event to let the elements know they need to check if their "status/visibility" changed, and disable / enable their watchers.
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So yes there are actually **2 directives** here.
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The first one on the parent element, the `ngRepeat`, to handle the scroll listener. The 2nd one of every child element you want to be disabled if invisible.
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I also added a "range of error" of 1000 pixels, which means we consider the viewport to be the viewport itself + 1000 up and down so if an element is half visible it still works.
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## Full code
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You can find the full directives code below or [on github](https://github.com/Mimuuu/Disable-When-Hidden).
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Also this code could probably be better, and if you want to use it you should probably be sure that using it is worth having the debug info in your app. Since 1.3 [you can disable it](https://docs.angularjs.org/guide/production) and I see no reason why you shouldn't.
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```js
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(function() {
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'use strict';
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var app = angular.module('app');
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// Parent directive
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// Broadcast an event to every listening child every time the user is scrolling
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app.directive('disableWhenHidden', function() {
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return {
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restrict: 'A',
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link: function(scope) {
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function debounce(fn, delay) {
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var timer = null;
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return function () {
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var context = this, args = arguments;
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clearTimeout(timer);
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timer = setTimeout(function () {
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fn.apply(context, args);
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}, delay);
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};
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}
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var checkElements = debounce(function() {
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scope.$broadcast('dwhCheckElements');
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}, 250);
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document.addEventListener('scroll', checkElements);
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}
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};
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});
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app.directive('dwhElement', function() {
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return {
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restrict: 'A',
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link: function(scope, element) {
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var m = 1000; // Range of "errors" outside the viewport
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var wArray = []; // Array to store all the watchers
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var isHidden = false; // Used to prevent useless computation
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// Store and remove the watchers of the element
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var disableWatchers = function () {
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wArray.length = 0;
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leaveHimToDie(element);
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isHidden = true;
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};
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// Put the watchers back
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var enableWatchers = function () {
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bringHimBack(element);
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isHidden = false;
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};
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// Listener
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scope.$on('dwhCheckElements', function () {
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var coordinates = element[0].getBoundingClientRect();
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if (coordinates.bottom > 0 - m && coordinates.top < window.innerHeight + m) {
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if (isHidden) {
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enableWatchers();
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}
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} else if (!isHidden) {
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disableWatchers();
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}
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});
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// Remove watchers from the element passed in parameter
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var leaveHimToDie = function (elem) {
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var i = 0;
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function getElemWatchers(element) {
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wArray[i] = [];
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wArray[i][0] = getWatchersFromScope(element.data().$isolateScope);
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wArray[i][1] = getWatchersFromScope(element.data().$scope);
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angular.forEach(element.children(), function (childElement) {
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i++;
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getElemWatchers(angular.element(childElement));
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});
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}
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function getWatchersFromScope(scope) {
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if (scope) {
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var tmp = scope.$$watchers || [];
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scope.$$watchers = [];
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return tmp;
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} else {
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return [];
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}
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}
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getElemWatchers(elem);
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};
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// Enable back watchers to the element passed in parameter
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var bringHimBack = function (elem) {
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var i = 0;
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function setElemWatchers(element) {
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setWatchersFromScope(element.data().$isolateScope, 0);
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setWatchersFromScope(element.data().$scope, 1);
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angular.forEach(element.children(), function (childElement) {
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i++;
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setElemWatchers(angular.element(childElement));
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});
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}
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function setWatchersFromScope(scope, n) {
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if (scope) {
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scope.$$watchers = wArray[i][n];
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}
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}
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// Start the loop
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setElemWatchers(elem);
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||||
};
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}
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};
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});
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})();
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```
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@@ -0,0 +1,5 @@
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+++
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||||
title = "bruteforce algo"
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||||
+++
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||||
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make a bruteforce algo and see how it works. Simple one.
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@@ -0,0 +1,6 @@
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+++
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||||
title = "cinema tbd name"
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||||
+++
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||||
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||||
# todo
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||||
either cli or website that shows cinema situation for the day by movies with links to book
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@@ -0,0 +1,6 @@
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+++
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||||
title = "discord bot"
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||||
+++
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||||
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||||
# todo
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||||
everything
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||||
@@ -0,0 +1,9 @@
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||||
+++
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||||
title = "todo"
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||||
+++
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||||
|
||||
Compare k8s go performance on a 1 cpu when specifying the
|
||||
env variable GOMAXPROCS and GOMAXMEMORY (or something like that)
|
||||
using limits.cpu and limits.memory.
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||||
|
||||
Should be night and day.
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||||
@@ -0,0 +1,7 @@
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||||
+++
|
||||
title = "configure endeavouros"
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||||
+++
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||||
|
||||
All configs, files to edit for commong things like
|
||||
configure volume change, keyboard, luminosity change, mouse / trackpad behaviour, etc.
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||||
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||||
@@ -0,0 +1,23 @@
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||||
+++
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||||
title = "sql over partition"
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||||
+++
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||||
|
||||
write and learn how over partition works
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||||
|
||||
we had duplicates in our databases, needed to delete all of them except one
|
||||
so had to query them, groupped together and know which one was a duplicate
|
||||
so it can be removed safely and keep one occurence of each
|
||||
|
||||
```
|
||||
select * from (
|
||||
select
|
||||
row_number() over (partition by column_name order by column_name2 desc) as row_num,
|
||||
* from table_name
|
||||
where
|
||||
type = 'xxx'
|
||||
and content->'prop_name'->>'prop_name2' = 'xxx'
|
||||
and column_name3 > now() - interval '12 hours'
|
||||
) as rn
|
||||
where row_num > '1'
|
||||
;
|
||||
```
|
||||
@@ -0,0 +1,360 @@
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||||
+++
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||||
title = "Understanding Go context"
|
||||
date = 2024-03-11
|
||||
|
||||
[taxonomies]
|
||||
tags = ["go", "learning", "context", "channels"]
|
||||
+++
|
||||
|
||||
Go contexts are a good candidate for something you can use without understanding it. When you see that a context is expected
|
||||
in a function's definition, you can pass the request's context, or `context.Background()` and call it a day. If you're feeling
|
||||
a little crazy you pass a context with a timeout, and it magically work as expected. Here we will try to see the main usages
|
||||
of context (timeout and passing values), but also try to implement a function using a context and see how the implementation
|
||||
look like.
|
||||
|
||||
<!-- more -->
|
||||
|
||||
From the official documentation ([https://pkg.go.dev/context](https://pkg.go.dev/context)), we can highlight:
|
||||
|
||||
*"Incoming requests to a server should create a Context, and outgoing calls to servers should accept a Context.
|
||||
The chain of function calls between them must propagate the Context, optionally replacing it with a derived
|
||||
Context [...] When a Context is canceled, all Contexts derived from it are also canceled."*
|
||||
|
||||
From this we already understand multiple things:
|
||||
- requests usually make heavy use of context, probably where they will be encountered the most
|
||||
- a context can have children
|
||||
- if a parent is cancelled, the children are too
|
||||
|
||||
If you want to have more details and visualise it, I would recommend this talk:
|
||||
[The context package internals - Damiano Petrungaro](https://www.youtube.com/watch?v=mfgBhGu5pco).
|
||||
|
||||
Let's see in our own examples how to use context, for timeouts and adding data to a request.
|
||||
|
||||
1. [Overview of our simple server](#1-overview-of-our-simple-server)
|
||||
2. [Use context to pass request-related data to the endpoint](#2-use-context-to-pass-request-related-data-to-the-endpoint)
|
||||
3. [Use context for timeout](#3-use-context-for-timeout)
|
||||
4. [Some tweaked examples](#4-some-tweaked-examples)
|
||||
|
||||
## 1. Overview of our simple server
|
||||
|
||||
Our examples will be requests related so we need a server. Go has a very useful `http` package to do that, I took the liberty
|
||||
to create a wrapper around it to handle middlewares easier.
|
||||
```go
|
||||
type ServerHandler func(http.Handler) http.Handler
|
||||
|
||||
type Server struct {}
|
||||
|
||||
func (s *Server) Handle(addr string, handlers ...ServerHandler) {
|
||||
http.Handle(addr, handleMiddlewares(handlers))
|
||||
}
|
||||
|
||||
func (s *Server) Listen(port int) error {
|
||||
if err := http.ListenAndServe(fmt.Sprintf(":%d", port), nil); err != nil {
|
||||
return fmt.Errorf("server broke: %s", err.Error())
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func handleMiddlewares(handlers []ServerHandler) http.Handler {
|
||||
var handler http.Handler
|
||||
|
||||
for i := range handlers {
|
||||
handler = handlers[len(handlers)-1-i](handler)
|
||||
}
|
||||
|
||||
return handler
|
||||
}
|
||||
```
|
||||
This allows us to add middlewares in a more readable way than the default.
|
||||
`http.Handle(path, middleware1, middleware2, handler)` instead of the default
|
||||
`http.Handle(path, middleware1(middleware2(handler)))`.
|
||||
|
||||
## 2. Use context to pass request-related data to the endpoint
|
||||
|
||||
It is important to note that the doc specify:
|
||||
*"Use context Values only for request-scoped data that transits processes and APIs, not for passing optional
|
||||
parameters to functions."*
|
||||
|
||||
My example will technically not do that, but it should highlight the principle. In real life,
|
||||
I've used it to add user-related data to the request, a third-party API client ready to go, things like that.
|
||||
I'm sure there are other ways to take advantage of it.
|
||||
|
||||
```go
|
||||
const PORT = 8080
|
||||
|
||||
func main() {
|
||||
server := &Server{}
|
||||
|
||||
server.Handle("/get-value", addValueToContext, handleGetValue)
|
||||
|
||||
if err := server.Listen(PORT); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
fmt.Println("listening on :", PORT)
|
||||
}
|
||||
```
|
||||
|
||||
Here we create our server, have a route `/get-value`, a middleware that will add values to the request's context, and the
|
||||
route handler that will read from the context and return the values.
|
||||
|
||||
Let's look at the middleware first:
|
||||
|
||||
```go
|
||||
type ComplexStruct struct {
|
||||
question string
|
||||
possibleAnswers []string
|
||||
}
|
||||
|
||||
func addValueToContext(next http.Handler) http.Handler {
|
||||
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
|
||||
// Add simple values
|
||||
ctx1 := context.WithValue(r.Context(), "number", 420)
|
||||
ctx2 := context.WithValue(ctx1, "sad_message", "RIP Toriyama :(")
|
||||
|
||||
// Add a more complex one
|
||||
cs := ComplexStruct{
|
||||
question: "What is your favourite Dragon Ball character?",
|
||||
possibleAnswers: []string{
|
||||
"Goku",
|
||||
"Gohan",
|
||||
"Vegeta",
|
||||
"You get the idea",
|
||||
},
|
||||
}
|
||||
|
||||
ctx3 := context.WithValue(ctx2, "complex_struct", cs)
|
||||
|
||||
next.ServeHTTP(w, r.WithContext(ctx3))
|
||||
})
|
||||
}
|
||||
```
|
||||
|
||||
|
||||
|
||||
Here we store 3 values in the context. I added a number, a string and a custom struct to show that we can store anything
|
||||
we need.
|
||||
|
||||
If you look closely, you'll notice that we create a new context every time. Context can only contain one value, and all
|
||||
of their constructor methods expect a context and return a child from that context.
|
||||
|
||||
Here `ctx3` is the "youngest" child, which we pass onto the next step. Below is our route handler:
|
||||
|
||||
```go
|
||||
func handleGetValue(next http.Handler) http.Handler {
|
||||
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
|
||||
n := r.Context().Value("number")
|
||||
str := r.Context().Value("sad_message")
|
||||
complex := r.Context().Value("complex_struct")
|
||||
undefined := r.Context().Value("value does not exist")
|
||||
|
||||
w.Write([]byte(fmt.Sprintf("\n number: [%d]", n)))
|
||||
w.Write([]byte(fmt.Sprintf("\n message: [%s]", str)))
|
||||
w.Write([]byte(fmt.Sprintf("\n complex struct: [%+v]", complex)))
|
||||
w.Write([]byte(fmt.Sprintf("\n undefined value: [%+v] \n", undefined)))
|
||||
})
|
||||
}
|
||||
```
|
||||
|
||||
We retrieve the values and write them to the client.
|
||||
For good measures I added a value that does not exist to see what happens (spoiler: it's `nil`).
|
||||
|
||||
For simplicity, I will just curl our endpoint from the terminal:
|
||||
```
|
||||
curl localhost:8080/get-value
|
||||
|
||||
number: [420]
|
||||
message: [RIP Toriyama :(]
|
||||
complex struct: [{question:What is your favourite Dragon Ball character? possibleAnswers:[Goku Gohan Vegeta You get the idea]}]
|
||||
undefined value: [<nil>]
|
||||
```
|
||||
|
||||
We get all of our values as expected.
|
||||
|
||||
You may wonder how did we retrieve all of the values, when we passed the youngest context `ctx3` that only contains the
|
||||
complex struct. This is because instead of seeing contexts as individual object, we should see them as one branch of a tree,
|
||||
starting at the original one (usually `context.Background()`), all the way down to the context we are interacting with
|
||||
in our code. Here our full context is really:
|
||||
```
|
||||
context.Background() -> r.Context() -> ctx1 -> ctx2 -> ctx3
|
||||
```
|
||||
When we query a value, Go will look in the immediate context, and move up one level all the way to the top if
|
||||
the value is not found. For example, this is what happen when looking up the value "number":
|
||||
1. check the value "numbers" in `ctx3`, it is not there (it is "complex_struct")
|
||||
2. check the value "numbers" in `ctx2`, it is not there (it is "message")
|
||||
3. check the value "numbers" in `ctx1`, found
|
||||
|
||||
If we attached `ctx2` to our request instead of `ctx3`, then the curl would show `nil` for the complex struct, because `ctx3` would not
|
||||
be checked.
|
||||
|
||||
## 3. Use context for timeout
|
||||
|
||||
Probably the main reason to use context: timeout and deadlines. Making sure we're not hanging somewhere for too long.
|
||||
|
||||
In this example, we'll forget about our context values, and update our route handler to mimic some long operation using
|
||||
context. The handler looks like this now:
|
||||
```go
|
||||
func handleGetValue(next http.Handler) http.Handler {
|
||||
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
|
||||
log.Println(t(), "handleGetValue started")
|
||||
defer log.Println(t(), "handleGetNumber ended")
|
||||
|
||||
ctx, cancelCtx := context.WithTimeout(r.Context(), 2*time.Second)
|
||||
defer cancelCtx()
|
||||
|
||||
err := someLongAction(ctx)
|
||||
if err != nil {
|
||||
w.Write([]byte(fmt.Sprintf("\n%s - Error happened: %s", t(), err.Error())))
|
||||
log.Println(t(), "Error happened: ", err)
|
||||
return
|
||||
}
|
||||
|
||||
w.Write([]byte(fmt.Sprintf("%s -- operation finished successfully", t())))
|
||||
})
|
||||
}
|
||||
```
|
||||
First we need to create a new context that include a timeout. What it means internally is that the context will be cancelled
|
||||
once the timeout duration has been reached. It is up to whoever wants to make use of the context to check and return an error
|
||||
if that happen.
|
||||
|
||||
In our example, this will be the role of `someLongAction`, it should return an error if the context expires. The function
|
||||
is defined as:
|
||||
```go
|
||||
func someLongAction(ctx context.Context) error {
|
||||
log.Println("someLongAction started")
|
||||
defer log.Println("someLongAction ended")
|
||||
|
||||
select {
|
||||
case err := <-simulatingOperation():
|
||||
return err
|
||||
case <-ctx.Done():
|
||||
return ctx.Err()
|
||||
}
|
||||
}
|
||||
```
|
||||
We wait for whatever happen first: `simulatingOperation()` to finish, or the `ctx` to be done / expired.
|
||||
|
||||
```go
|
||||
func simulatingOperation() chan error {
|
||||
log.Println("simulatingOperation started")
|
||||
defer log.Println("simulatingOperation ended")
|
||||
|
||||
chanErr := make(chan error, 1)
|
||||
|
||||
go func() {
|
||||
log.Println("goroutine in simulatingOperation started")
|
||||
defer log.Println("goroutine in simulatingOperation ended")
|
||||
|
||||
time.Sleep(5 * time.Second)
|
||||
chanErr <- nil
|
||||
}()
|
||||
|
||||
return chanErr
|
||||
}
|
||||
```
|
||||
The `select` statement cases expect a channel, so our function need to return one. We'll return a channel containing 1
|
||||
error, as a real function would probably be suject to fail.
|
||||
|
||||
We start a goroutine, sleep for 5 seconds and write the error to the channel at the end. That means that if the timeout
|
||||
of the context is more than 5 seconds, we will get the result of `simulatingOperation()`, if not we will propagate the
|
||||
context error.
|
||||
|
||||
Let's see it in action. Remember above that we set our context timeout to 2 seconds.
|
||||
```
|
||||
21:29:57 handleGetValue started
|
||||
21:29:57 someLongAction started
|
||||
21:29:57 simulatingOperation started
|
||||
21:29:57 simulatingOperation ended
|
||||
21:29:57 goroutine in simulatingOperation started
|
||||
21:29:59 someLongAction ended
|
||||
21:29:59 Error happened: context deadline exceeded
|
||||
21:29:59 handleGetNumber ended
|
||||
21:30:02 goroutine in simulatingOperation ended
|
||||
```
|
||||
Above are all of server logs, that highlight the execution code in order, with the time on the left to see the effect of
|
||||
the sleep and the timeouts.
|
||||
|
||||
1. Started request at 29:57
|
||||
2. The goroutine started sleeping
|
||||
3. Some long action ended 2 seconds later
|
||||
4. The error is `context deadline exceeded` as expected
|
||||
5. Route handler ends right there
|
||||
6. The goroutine ends after the sleep as expected. I'm not gonna lie, this surprised me at first, I though it would be
|
||||
"cancelled" magically, but it does not make sense when you think about it, as it runs concurrently, on its own. Initially
|
||||
I was afraid of leaking memory or something like that, it didn't feel good that some useless code is still being executed,
|
||||
but it's just what it is I think. It's the responsibility of the goroutine to not hang forever.
|
||||
|
||||
On our client's side:
|
||||
```
|
||||
curl localhost:8080/get-value
|
||||
|
||||
21:29:59 - Error happened: context deadline exceeded
|
||||
```
|
||||
We can see that we got the correct response, at the right time.
|
||||
|
||||
## 4. Some tweaked examples
|
||||
|
||||
Below are more examples when I tweaked some values, see what happens.
|
||||
|
||||
### 4.1 Increate the timeout to 8 seconds
|
||||
We should get a successful response after 5 seconds.
|
||||
```go
|
||||
func handleGetValue(next http.Handler) http.Handler {
|
||||
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
|
||||
// [...]
|
||||
ctx, cancelCtx := context.WithTimeout(r.Context(), 8*time.Second)
|
||||
// [...]
|
||||
})
|
||||
}
|
||||
```
|
||||
|
||||
Here are our server logs:
|
||||
```
|
||||
22:11:02 handleGetValue started
|
||||
22:11:02 someLongAction started
|
||||
22:11:02 simulatingOperation started
|
||||
22:11:02 simulatingOperation ended
|
||||
22:11:02 goroutine in simulatingOperation started
|
||||
22:11:07 goroutine in simulatingOperation ended
|
||||
22:11:07 someLongAction ended
|
||||
22:11:07 handleGetNumber ended
|
||||
```
|
||||
And our client:
|
||||
```
|
||||
curl localhost:8080/get-value
|
||||
|
||||
22:11:07 -- operation finished successfully
|
||||
```
|
||||
As expected, we get a successful response 5 seconds after initiating the query, no timeout happened.
|
||||
|
||||
### 4.2 simulatingOperation returns an error
|
||||
Keeping it as it is now, make the goroutine returns an error instead.
|
||||
```go
|
||||
func simulatingOperation() chan error {
|
||||
// [...]
|
||||
go func() {
|
||||
// [...]
|
||||
chanErr <- fmt.Errorf("something terrible happened, PLEASE HELP!")
|
||||
}()
|
||||
// [...]
|
||||
}
|
||||
```
|
||||
Running it we get:
|
||||
```
|
||||
22:16:53 handleGetValue started
|
||||
22:16:53 someLongAction started
|
||||
22:16:53 simlatingOperation started
|
||||
22:16:53 simlatingOperation ended
|
||||
22:16:53 goroutine in simulatingOperation started
|
||||
22:16:58 goroutine in simulatingOperation ended
|
||||
22:16:58 someLongAction ended
|
||||
22:16:58 Error happened: something terrible happened, PLEASE HELP!
|
||||
22:16:58 handleGetNumber ended
|
||||
```
|
||||
|
||||
```
|
||||
curl localhost:8080/get-value
|
||||
|
||||
22:16:58 - Error happened: something terrible happened, PLEASE HELP!
|
||||
```
|
||||
As expected, we get the error after 5 seconds.
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user