add command to refresh psg games
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@@ -1,3 +1,124 @@
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package commands
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import (
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"bytes"
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"encoding/json"
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"fmt"
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"io/ioutil"
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"net/http"
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"os"
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tempest "github.com/Amatsagu/Tempest"
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)
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const endpoint = "https://v3.football.api-sports.io/fixtures"
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var PsgRefreshFixtures tempest.Command = tempest.Command{
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Name: "psg-refresh-fixtures",
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Description: "met à jour les matchs du psg si ça change ou des matchs sont ajoutés (e.g. CL)",
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Options: []tempest.Option{},
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SlashCommandHandler: func(itx tempest.CommandInteraction) {
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if itx.User.Id != 160073741076922369 {
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itx.SendLinearReply("command cannot be used by you :(", true)
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return
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}
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client := &http.Client{}
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payload := &Payload{
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Season: "2022",
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Team: "85",
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}
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payloadBytes, err := json.Marshal(payload)
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if err != nil {
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itx.SendLinearReply(fmt.Sprintf("failed to marshal the payload: %s", err.Error()), true)
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return
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}
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req, err := http.NewRequest("GET", endpoint, bytes.NewReader(payloadBytes))
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if err != nil {
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itx.SendLinearReply(fmt.Sprintf("failed to create the request: %s", err.Error()), true)
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return
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}
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req.Header.Add("x-rapidapi-key", os.Getenv("FOOTBALL_API_KEY"))
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req.Header.Add("x-rapidapi-host", "v3.football.api-sports.io")
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res, err := client.Do(req)
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if err != nil {
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itx.SendLinearReply(fmt.Sprintf("failed to execute the request: %s", err.Error()), true)
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return
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}
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defer res.Body.Close()
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body, err := ioutil.ReadAll(res.Body)
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if err != nil {
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itx.SendLinearReply(fmt.Sprintf("failed to read the response: %s", err.Error()), true)
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return
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}
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var r *Response
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if err = json.Unmarshal(body, r); err != nil {
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itx.SendLinearReply(fmt.Sprintf("failed to unmarshal the response: %s", err.Error()), true)
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return
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}
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itx.SendLinearReply(fmt.Sprintf("it worked, matches count: %d", r.Results), true)
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},
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}
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type Match struct {
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Fixture
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}
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type Fixture struct {
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ID int64 `json:"id"`
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Referee string `json:"referee"`
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Timezone string `json:"timezone"`
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Date string `json:"date"`
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Timestamp string `json:"timestamp"`
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Venue VenueStruct `json:"venue"`
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League LeagueStruct `json:"league"`
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Teams struct {
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Home TeamStruct `json:"home"`
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Away TeamStruct `json:"away"`
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}`json:"teams"`
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}
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type TeamStruct struct {
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ID int64 `json:"id"`
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Name string `json:"name"`
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}
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type LeagueStruct struct {
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ID int64 `json:"id"`
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Name string `json:"name"`
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Country string `json:"country"`
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Round string `json:"round"`
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}
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type VenueStruct struct {
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ID int64 `json:"id"`
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Name string `json:"name"`
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City string `json:"city"`
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}
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type Response struct {
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Get string `json:"get"`
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Parameters map[string]string `json:"parameters"`
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Errors []interface{} `json:"errors"`
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Results int64 `json:"results"`
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Paging Paging `json:"paging"`
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Response []Match `json:"response"`
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}
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type Paging struct {
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Current int64 `json:"current"`
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Total int64 `json:"total"`
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}
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type Payload struct {
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Season string `json:"season"`
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Team string `json:"team"`
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}
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