Dota 2 Matches

This commit is contained in:
Mimu
2014-02-08 19:05:47 +01:00
commit 0d3ce04c87
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#pragma checksum "C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\App.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "14058C60A592272E641AC9FFD73D37CD"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.34003
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Automation.Peers;
using System.Windows.Automation.Provider;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Interop;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
using System.Windows.Resources;
using System.Windows.Shapes;
using System.Windows.Threading;
namespace Dota_2_Matches {
public partial class App : System.Windows.Application {
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Windows.Application.LoadComponent(this, new System.Uri("/Dota%202%20Matches;component/App.xaml", System.UriKind.Relative));
}
}
}
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#pragma checksum "C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\App.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "A4A2DD4310337BCFF6EF328CC758691A"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.34003
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Automation.Peers;
using System.Windows.Automation.Provider;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Interop;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
using System.Windows.Resources;
using System.Windows.Shapes;
using System.Windows.Threading;
namespace Dota_2_Matches {
public partial class App : System.Windows.Application {
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Windows.Application.LoadComponent(this, new System.Uri("/Dota%202%20Matches;component/App.xaml", System.UriKind.Relative));
}
}
}
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C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\Bin\Release\ApplicationIcon.png
C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\Bin\Release\Background.png
C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\Bin\Release\icons\logo.png
C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\Bin\Release\Dota 2 Matches.dll
C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\Bin\Release\Dota 2 Matches.pdb
C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\Bin\Release\AppManifest.xaml
C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\Bin\Release\Dota_2_Matches.xap
C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\Bin\Release\Microsoft.Phone.Controls.dll
C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\Bin\Release\Newtonsoft.Json.dll
C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\Bin\Release\Microsoft.Phone.Controls.xml
C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\Bin\Release\Newtonsoft.Json.xml
C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\obj\Release\App.g.cs
C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\obj\Release\MainPage.g.cs
C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\obj\Release\Dota 2 Matches.g.resources
C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\obj\Release\Dota 2 Matches.dll
C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\obj\Release\Dota 2 Matches.pdb
C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\obj\Release\XapCacheFile.xml
C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\obj\Release\Dota 2 Matches.csprojResolveAssemblyReference.cache
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#pragma checksum "C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\MainPage.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "8BE870203C0202D09C694DD26F037A12"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.34003
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Microsoft.Phone.Controls;
using System;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Automation.Peers;
using System.Windows.Automation.Provider;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Interop;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
using System.Windows.Resources;
using System.Windows.Shapes;
using System.Windows.Threading;
namespace Dota_2_Matches {
public partial class MainPage : Microsoft.Phone.Controls.PhoneApplicationPage {
internal System.Windows.Controls.Grid LayoutRoot;
internal System.Windows.Controls.TextBlock loadTxtBlock;
internal System.Windows.Controls.ListBox ListUpMatches;
internal System.Windows.Controls.TextBlock loadTxtBlock2;
internal System.Windows.Controls.ListBox ListEndMatches;
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Windows.Application.LoadComponent(this, new System.Uri("/Dota%202%20Matches;component/MainPage.xaml", System.UriKind.Relative));
this.LayoutRoot = ((System.Windows.Controls.Grid)(this.FindName("LayoutRoot")));
this.loadTxtBlock = ((System.Windows.Controls.TextBlock)(this.FindName("loadTxtBlock")));
this.ListUpMatches = ((System.Windows.Controls.ListBox)(this.FindName("ListUpMatches")));
this.loadTxtBlock2 = ((System.Windows.Controls.TextBlock)(this.FindName("loadTxtBlock2")));
this.ListEndMatches = ((System.Windows.Controls.ListBox)(this.FindName("ListEndMatches")));
}
}
}
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#pragma checksum "C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\MainPage.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "0DA2407DF9BF944E4A3EA3F820EC4FB7"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.34003
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Microsoft.Phone.Controls;
using System;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Automation.Peers;
using System.Windows.Automation.Provider;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Interop;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
using System.Windows.Resources;
using System.Windows.Shapes;
using System.Windows.Threading;
namespace Dota_2_Matches {
public partial class MainPage : Microsoft.Phone.Controls.PhoneApplicationPage {
internal System.Windows.Controls.Grid LayoutRoot;
internal System.Windows.Controls.TextBlock loadTxtBlock;
internal System.Windows.Controls.ListBox ListUpMatches;
internal System.Windows.Controls.TextBlock loadTxtBlock2;
internal System.Windows.Controls.ListBox ListEndMatches;
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Windows.Application.LoadComponent(this, new System.Uri("/Dota%202%20Matches;component/MainPage.xaml", System.UriKind.Relative));
this.LayoutRoot = ((System.Windows.Controls.Grid)(this.FindName("LayoutRoot")));
this.loadTxtBlock = ((System.Windows.Controls.TextBlock)(this.FindName("loadTxtBlock")));
this.ListUpMatches = ((System.Windows.Controls.ListBox)(this.FindName("ListUpMatches")));
this.loadTxtBlock2 = ((System.Windows.Controls.TextBlock)(this.FindName("loadTxtBlock2")));
this.ListEndMatches = ((System.Windows.Controls.ListBox)(this.FindName("ListEndMatches")));
}
}
}
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<file source="C:\Users\mimuu_000\Desktop\Projets\Dota 2 Matches\Dota 2 Matches\obj\Release\Dota 2 Matches.dll" archivePath="Dota 2 Matches.dll" lastWriteTime="05/02/2014 20:33:50" />
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